Day zero

The site is live, three projects have stand-in pages, and the build starts now.

Build specs

Synopsis. Launched this site and gave each of the three projects a live stand-in page, so the real builds have somewhere to land.

What was built
Portfolio site, journal, and three stand-in pages
Time to ship
About 3 hours total
Difficulty
Easy (2/5)
Tools used
Next.jsMDXVercelGitHubCursor

Where things stand

Today is day zero. This site is live, and each of the three projects I'm building has a stand-in page with its own look. None of them do much yet, and that's the point. I wanted the places to exist before the work does, so everything I build over the next month has somewhere to go.

The time it took, roughly: about two hours to get this blog up, about 40 minutes for the three stand-in pages, and about 10 minutes to write this entry. It was spread across a day, and the second half went a lot better after I ate.

What I'm building

  • UXRVision is one place for the whole research loop: brainstorming, test creation, recruitment, execution and documentation. Everything feeds a decision timeline, so anyone can click through and see why and when a product decision was made. It's a hosted product with a private codebase.
  • DogFoodie is the open-source version of that, public from the first commit.
  • FidoFoodie is a community for sharing real-world design examples across professional sectors.

Why I'm doing it in public

I design, build and write about my own work, and I want the reasoning to be visible, not just the finished screens. This journal is where that happens. Every entry uses the same template, with a short specs card at the top so you can skim what was built, with what, and how hard it was.

About the open-source part

DogFoodie is open source on purpose. If your team forks it and makes it their own, good. That's what the license is for. I'd love to hear what you change. The hosted version, UXRVision, is for people who would rather not run it themselves.

What's next

Over the next few weeks I'll build the real versions, record a walkthrough video for each, and write up the decisions along the way. Some of it will go well and some of it won't. I'll write about both.